Every now and then some strange commercials from the 1990s resurrect themselves either to our great joy, or to our indescribable horror. I haven’t yet decided which this is yet. But Pokemon fans out there are sure to get a kick out of it.
Have a look for yourself at this commercial for the Pokemon Live show, which surely cannot still be running but most have been a whole truckload of wackiness.
Here’s some pretty amazing artwork that’s been making the rounds on the interwebs lately. This set of pics show Pokemon drawn in a traditional Japanese style of art. I’m sure most of you are fans of Japanese anime, but there’s something to be said for this classic variant. Read the rest of this entry »
This is classic. Check out this epic Pokemon battle featuring Barack Obama, John McCain, and Hilary Clinton. The evil little McCain character is reminds me a little of Chucky from Child’s Play. Read the rest of this entry »
…in record sales. So far, after all the hype and advertisement for the Wii Music, it’s sold below 81,000 in Oct. But I really think that with the current economic crises, people are more tempted to use their money for food than for games, honestly.
When the NPD Group released its October sales figures yesterday, one title was noticeably absent from the top 10–Wii Music. For weeks, cash-flush Nintendo has been heavily hyping the title, the last of the “Big Four” nontraditional properties–along with Wii Sports, Wii Play, and Wii Fit–conceived to appeal to nongamers. It even brought out legendary designer Shigeru Miyamoto to show off his latest creation to the US press.
Unfortunately, it seems not even a media blitz aided by the charms of the creator of Donkey Kong could spark Wii Music fever. According to raw NPD data, Wii Music sold just under 81,000 units in the 11 days after it went on sale on October 20. The number is merely a fraction of the 687,700 units Wii Fit moved domestically in a similar period when it went on sale on April 19.
Though many will blame the discordant live jam session at Nintendo’s E3 2008 conference for Wii Music’s lackluster debut, there are two more likely reasons. First and foremost, the rhythm genre is saturated, with Rock Band and Guitar Hero duking it out for supremacy as Rock Revolution, Ultimate Band, and others struggle to catch up.
Eternal Sonata (トラスティベル ~ショパンの夢~, Torasuti Beru Shopan no Yume?, Trusty Bell: Chopin’s Dream) is an original role-playing video game created by tri-Crescendo, one of the developers of Baten Kaitos and Baten Kaitos Origins. The Microsoft Xbox 360 version of the game was released on June 14, 2007 in Japan, September 17, 2007 in North America, and October 19, 2007 in Europe. The game will also be released for the Sony PlayStation 3 with additional content as Trusty Bell ~Chopin no Yume~ Reprise (トラスティベル ~ショパンの夢~ ルプリーズ) on September 18, 2008 in Japan, and a North American release will be available later in the fall. A European release is anticipated due to listings on various retailer and manufacturer websites, but no first-party information as to a EU release date has been published.
The game is centered around the romantic pianist and composer Frédéric Chopin, who died of tuberculosis at the age of 39. The story envisions a fictional world dreamed by Chopin during his last hours that is influenced by Chopin’s life and music, and in which he himself is a playable character, among others. The game features a selection of Chopin’s compositions played by pianist Stanislav Bunin, though most of the in-game music was composed by Motoi Sakuraba. The game’s battle system centers around musical elements and character-unique special attacks. Light and darkness plays a part in the appearance and abilities of enemies on the battlefield, as well as the types of magic that can be cast.
Haze is a first person shooter game by PS3 developed by Free Radical Design. Although I dissed PS3 by saying XBOX360 rules hands down, i have to give it to PS3 for games that really piqued my interest. For example, Haze is one perfect game that I would like to get my paws on.
In the game, Mantel soldiers make use of Nectar, a performance-enhancing pharmaceutical drug that grants the user enhanced speed, accuracy and strength. Mantel uses this drug to control the minds of its soldiers. When administered, “Nectar” can control–among other things– what a soldier sees, similar to the effects of a hallucinogenic drug. It makes enemies the only real thing soldiers see, and drowns out the surrounding images of death and destruction. An overdose of Nectar is dangerous, with loss of mental control and death being its possible side-effects.
As revealed in a E³ 2007 trailer, Rebel soldiers may go in to a Play Dead state just before they are killed, allowing them to regenerate health. In addition, they have been given the capability to exploit Mantel’s dependence on nectar by attacking the nectar injector, extracting nectar to use on throwing knives from dead mantel troopers and using the injector to create nectar grenades. They can also steal a Mantel trooper’s gun, and bury grenades in the ground as mines.
Gone are the days when sales are boosted only during holiday seasons. Analyst found that the gaming industry has now matured with March being a month where sales are steadily hiking even without any holiday season in tow in what is called, the “perfect sales storm”.
The NPD Group’s freshly released gaming industry sales figures for the month of March handily trumped analysts’ expectations, as US retailers sold nearly $1 billion in game software, and another $551 million in hardware.
Though the numbers have barely had time to sink in, one analyst has already pulled a few lessons from the data dump. Electronic Entertainment Design and Research analyst Jesse Divnich (formerly with the simExchange prediction market) called the month a “perfect storm” for new game releases, with something for everyone.
“Super Smash Bros. Brawl fulfilled the needs of the casual, social, and sub-13 year old markets,” Divnich said in a note to reporters. “The hardcore gamers seeking heavy action and strong multiplayer support had Rainbow Six Vegas 2. Even Army of Two played its role by attracting in consumers with its flashy marketing campaign and catchy theme song!”
The success of these games further shows that the gaming business has reached a certain level of maturity, according to Divnich.
“The industry is finally large enough to support numerous AAA titles during an off-season month,” Divnich said, “and going forward, publishers need not fear a PS3/Xbox 360 title hindering their Wii title (or vice versa). March has proven that the PS3/Xbox360 and the Wii can co-exist perfectly together.”