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Archive for the 'Nintendo Revolution/Wii' Category


Sam & Max with the Wii

It was announced:

And now it’s out:

This game looks especially cool on the Wii. It’s kiddy and yet refined fun, sorta reminds me of Mario Bros. But read the review here: GameSpot Sam&Max

Posted by The Expedited Writer in Nintendo Revolution/Wii, Video Game News, Wii | No Comments »


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Your Ad Here


Adjustable TV stand for a Wii-tastic experience

Some people are complaining that their TV height is affecting their play on their Wii. Like wha? There is always something to complain about isn’t it? But anyway, this adjustable TV stand should answer everyone’s Wii problems and prayers. You get to move up. You get to move it down. Now Wii players have no excuse but to perform their best come Tennis or playing Super Mario. If you still die after u get this adjustable TV then you suck. Naturally.


You can get this TV stand at the Rare Mono Shop in Japan for $675. You will need to translate the website first using Google Translation as the site is mainly in Japanese.

Posted by The Expedited Writer in Nintendo Revolution/Wii | No Comments »


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Nintendo moves 1 MILLION

Japanese efficiency, I tell you. Nintendo moved 1Million system in one week. Yes, 1 million Nintendos sold from Xmas shopping already. Gawdd…no other consoles have done that. But that’s because Nintendo is significantly cheaper than the PS and XBOX. Oh well…

The 2007 holiday-shopping season is less than one week old, but console makers are already beginning to spin their sales numbers. Yesterday, Sony reported that North American PlayStation 3 sales have tripled since the period beginning November 2–when the new $399 40GB model was introduced–through November 24. Though the company didn’t report exact sales numbers, extrapolation from NPD’s October report puts the figure at somewhere around 322,000 units sold in the US and Canada in three weeks.

Now, Nintendo has revealed its sales figures in the US for the “Black Friday” week of November 18-24. The seven-day period was Nintendo’s best ever in the US, with over 1.03 million systems sold in the 50 states. Of those, 350,000 were $249 Wiis, and 653,000 were $129 DSes. The latter figure eclipsed the record set in 2005, when over 600,000 Game Boy Advances were sold during Thanksgiving Week. On November 23, two new DS colors–rose and gold–were introduced via bundles with Nintendogs and The Legend of Zelda: Phantom Hourglass, respectively.

Read more…


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Tomb Raider on the Wii and XBox 360


Tomb Raider, the bodacious adventurer who succumbed to a doubtful ending in Tomb Raider 3 has now released Tomb Raider: Anniversary in the XBox 360 console and the Wii.

This week, Eidos is releasing to retail the Xbox 360 version of Tomb Raider: Anniversary. And while it typically doesn’t take much for the buxom heroine to turn heads of her own accord, Eidos is capitalizing on the increased attention anyway by announcing that Wii gamers will have a chance to go hands on with Lara Croft in Tomb Raider: Anniversary on November 13.

Similar to the PlayStation 2, PlayStation Portable, and PC versions already out, Crystal Dynamics’ redux is a fleshed-out version of the original Tomb Raider, which celebrated its 10th anniversary earlier this year. Bringing Lara into the 21st century, Crystal Dynamics is implementing the same engine used in last year’s Tomb Raider: Legend. The Wii version will also feature fully integrated motion-sensing controls.

As with the Xbox 360 version, Tomb Raider Anniversary is rated T for Teen and will retail for $39.99. For more on the game, check out GameSpot’s previous coverage and its review of the PS2 edition of the game.



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Manhunt 2: Controversially yours


After much buzz about the gore and violence of the game, Gamespot decided to give the game a chance because, really, if you ask yourself why would you keep away just because it has a lot of gore and violence? There was a big hooha about the game not being able to be sold on shelves because it was rated Adult instead of just R, or something like that. But all that rating and violent mish mash aside, this game looks pretty awesome. It’s like Dawn of the Living Dead and you’d be whacking zombies except you’re not. You’re whacking human villains carrying guns and rambo knives for revenge and self protection.

Oh and you’ll be doing all the action on a Wii too.

Manhunt 2 is the follow-up to the original Manhunt, released on consoles and PCs back in 2003. The original game was a twisted tale filled with violent action, as well as stealthy gameplay, and the follow-up looks to deliver more of the same grisly goods. With all of the controversy that has surrounded Manhunt 2 in the past few weeks, it would be easy to write off the game as another episode of “Rockstar behaving badly.” But that wouldn’t really be fair to the game, which–as we discovered in a recent hands-on session–is shaping up nicely as an entertaining, if sometimes ultraviolent, tale of redemption.

Read the rest here…


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Resident Evil 4 on Wii = Awesome


Resident Evil 4 is currently out now on the Wii and the ratings it got was really AWESOME; a 9.1 out of 10. This third person shooter game has been out a couple of years ago on the PS2 and even then it has awesome reviews. Imagine with a Wii and the actions you can do when you shoot a zombie in the head? ROCKIN’!

Resident Evil 4: Wii Edition includes Wii Remote compatibility for numerous gameplay features such as aiming and shooting, reloading and a “search knife” function that aims the knife at the nearest enemy. Players can switch between the Wii Remote, the Gamecube Controller, and the Classic Controller at any time, depending on their preferred style of play.

The laser sight on guns is replaced with a circle reticule that flashes red (enemy) and green (no target). Furthermore, the reticule is always presented on the screen. The circle remains a faint grey color that keeps track of the player’s area of aim. Thus, it is possible to pre-aim at an enemy with one’s gun (except while using a scoped weapon, such as the rifle or rocket launcher,) i.e. aim with the grey reticule and draw the gun and it points in the direction of the original aim. This allows for quicker “pops” into a foe.

The Japanese version has its gore toned down and decapitations removed in the final product. The North American version remains uncensored.

The Wii Edition also includes the extra content from the PlayStation 2 and PC versions. The Amateur and Easy difficulty included in the Japanese version of the game are not present in the North American version. It was released in the America’s on June 19, 2007, and will be released in Europe on June 29. This version also includes a trailer for Resident Evil: The Umbrella Chronicles. In addition, the Wii Edition supports true 480p widescreen, as opposed to the letterbox of the GCN version. Otherwise, the visual quality remains similar to the GCN iteration.

The Japanese magazine Famitsu reviewed the game, with two editors giving the game a perfect 10 score, and the remaining both giving it a 9, resulting in a score of 38/40. The reviewers noted that the game’s improved controls offer something fresh and different. One reviewer said that the game offers the feeling of being closer to the action as well as upping the tension. Multiple reviewers agreed that even those who own the original will find something fun and enjoyable in this version. British magazine NGamer gave the Wii Edition a score of 96%, higher than the 95% given to the GameCube version. They praised the “ace visuals, controls and features” and commented on the fact that such an “exceptional package” was on sale for only £30, however when writing about the Wii controls they said “if you’ve played the GC version this won’t be as special”. IGN gave the game a 9.0, stating it was the superior edition, but doesn’t push the Wii like it did with Gamecube and PS2. Gamespot gave Wii Edition a score of 9.1, praising the new controls, but commenting on the lack of exclusive Wii features.

There are pros and cons. Read the review at Gamespot.


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Super Paper Mario

Super Paper Mario

Super Paper Mario (スーパーペーパーマリオ, Sūpā Pēpā Mario) is a platform/role-playing video game developed by Intelligent Systems, a division of Nintendo. Originally developed for the Nintendo GameCube, it was released for the Wii on April 9, 2007 in North America. It will be released in Japan on April 19, 2007, but there has been no confirmed release date for Australia or Europe yet.

It is a combination of the previous Paper Mario titles and Super Mario Bros. titles. Unlike the RPG-style gameplay of previous Paper Mario games, the game combines platforming gameplay and RPG elements.

This is according to wikipedia. I didn’t know this exists now I want to play it! Oh whyyyyyyyyyy……since my old Nintendo i haven’t played Super Mario Bros for the longest time. I really, really miss it. If I can get it to work on PS2, I will forgo every other game and play Mario alll day lonngg. But that’s unlikely to happen unless I live in Utopia.

You can view some of the reviews on Gamespot as well. That’s where I found out about Super Paper Mario.

Source: Gamespot


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Wii would like to play The Godfather: Blackhand Edition


The Godfather: Blackhand Edition

The Godfather is regarded as one of the most greatest films of all time. No kidding, ask any guy about The Godfather and instantly you hear italian accordian music playing in the background and your guy friend transform into the a mafiozo while he tells you what The Godfather is…..i’m kidding about the special effects part.

Now, when Electronic Arts thought of making The Godfather into a game, it paid off esp in Playstation 2, PC, Xbox, and Xbox 360…now it’s Wii’s turn. Although there was a significant concern about making a well known movie into a game, it was soon placated with the amount of sales and interest when the game first set out in PS2. Now with the Wii, you can now play it with the Wiimote nunchucks and the latest software that makes Wii sooooo drool-worthy – so imagine shooting, interrogating and navigating through the NY city in the 1940s without load time. It’s awesome.

Gamespot rated this game as 7.6, which is pretty good. But I suspect that the lost of points probably went into the graphics part of the game. It could have been more refine. And also, according to the reviewer, Greg Mueller, in Gamespot, the wiimote sometimes doesn’t respond. With no means of disrespect, if you’re having a shootout with your rival gang, that could land you in the boiler room. Read the entire review.

Anyhow, The Godfather: Blackhand Edition is still worth the play. Check out it’s trailer from youtube:

Posted by The Expedited Writer in Nintendo Revolution/Wii, Wii | No Comments »


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Japan predicts the hits of 2007

OK, now this is even weirder. In my last post, I said that 46% of people surveyed by Famitsu were not happy with the upcoming release of Dragon Quest IX. But the same magazine published a survey of what people thought would be the top 10 hit gaming products in 2007 and that very game made #2.

What a fickle bunch, those Japanese gamers.

The rest of the list:

#1 Wii — 412 votes
#2 Dragon Quest IX: Defenders of the Starry Sky — 122 votes
#3 Nintendo DS — 107 votes
#4 PLAYSTATION 3 — 56 votes
#5 Impossible To Tell — 50 votes
#6 Xbox 360 — 28 votes
#7 Final Fantasy XIII — 28 votes
#8 Metal Gear Solid 4 — 22 votes
#9 Blue Dragon — 16 votes
#10 Monster Hunter Portable 2nd — 15 votes

Looks like Nintendo is going to be coining money this year.



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The Girls of Tokyo Game Show

A week ago Muken and I went to the Tokyo Game Show 2006. Games are sometimes somewhat interesting but don’t usually look too nice in photos, and the only interesting stuff in my humble non-hardcore-gamer-otaku opinion was the Sony pavillion, but they put signs everywhere to forbid pictures to be shot.

So, I went with the crowd, and shot the booth girls instead…

See all 70 girls in this photoset.

(More after the jump…)




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