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Archive for the 'PC Games' Category

9/14/2007

Manhunt 2: Controversially yours

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After much buzz about the gore and violence of the game, Gamespot decided to give the game a chance because, really, if you ask yourself why would you keep away just because it has a lot of gore and violence? There was a big hooha about the game not being able to be sold on shelves because it was rated Adult instead of just R, or something like that. But all that rating and violent mish mash aside, this game looks pretty awesome. It’s like Dawn of the Living Dead and you’d be whacking zombies except you’re not. You’re whacking human villains carrying guns and rambo knives for revenge and self protection.

Oh and you’ll be doing all the action on a Wii too.

Manhunt 2 is the follow-up to the original Manhunt, released on consoles and PCs back in 2003. The original game was a twisted tale filled with violent action, as well as stealthy gameplay, and the follow-up looks to deliver more of the same grisly goods. With all of the controversy that has surrounded Manhunt 2 in the past few weeks, it would be easy to write off the game as another episode of “Rockstar behaving badly.” But that wouldn’t really be fair to the game, which–as we discovered in a recent hands-on session–is shaping up nicely as an entertaining, if sometimes ultraviolent, tale of redemption.

Read the rest here…


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8/17/2007

More BioShock

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This long awaited game is set to come out in 21st of August 2007, in Canada and 24th Aug for Europe. I don’t know if it’s going to be released in Japan BUT BUT i am sure you can get your hands on one via eBay.

Anyway, I downloaded the demo on my XBox360 and HOLY MOLY, it’s AWESOME. I love the setting the game was set in. Dark and haunted, with crazy people running around hitting people with a wrench. It’s like a cross between emo goth and dracula’s castle set in the 50’s. God, I’m so in love with this game and can’t wait for its release!

The game takes place in 1960 in a fictional large underwater metropolis called Rapture, built in 1946 by Andrew Ryan, a Howard Hughes-like industrialist and caricature of Ayn Rand. Rapture was designed to be entirely self-supporting, with all of its electricity, food production, water purification and defense systems powered by undersea volcanic openings. At one point, it is learned that Rapture’s population numbered several thousand at its peak during the early 1950s, composed of those people Ryan viewed as the best examples of mankind. A large and tiered economy grew among the people, catering different quality products to different levels of the society.

A scientific discovery upset the balance of the society. Two scientists studying ocean-floor dwelling creatures discovered a species of sea slug that secretes pure stem cells. These could be used to enhance one’s body, improving physical or mental capabilities, curing diseases and healing injuries. A young entrepreneur named Tenebaum invested early on in the research to gain control over the material. The substance, dubbed “ADAM”, became so sought after in the society, that it became the dominant currency of the city. A “full-scale genetic arms race” broke out between Ryan and Tenebaum as Tenebaum’s monopoly on ADAM threatened the current social structure. Ryan eventually won, but everyone in the city was permanently changed. During the war, it was discovered that ADAM could be used to modify one’s body, combining technology and mutations to adapt and survive the conflict, but losing their humanity in the process. During the conflict, all natural sources of ADAM were destroyed, which eventually resulted in a major shift in the “ecology” of the city, as all inhabitants had become biologically dependent on ADAM to survive. On New Year’s Day in 1959, attacks with biological weapons lead to the downfall of Rapture’s society, and the city fell into a state of disrepair.

And with that, i shall leave you to ponder if you want to be a part of the game….

Read the Q&A from Ken Levine

Posted by The Expedited Writer in Japanese Video Games, PC Games, XBox 360 | No Comments »

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6/22/2007

BioShock

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Okay, I admit that I am sucker for first person shooter games. Ever since Resident Evil, I’ve always been looking for games like that to play. And BioShock caught my eye for many reasons. I love zombies and messed up looking humanoids that I can blast with my guns. Yes.

The game starts in 1960, with the player underwater following a plane crash in the ocean, surrounded by debris. No introductory cut scene is displayed explaining how this happened, leaving the player to decide for themselves why they were on the plane. Nearby, a lighthouse is sticking out of the water, in the middle of the ocean. Upon getting inside and traversing the internal stairwell, the player finds a bathysphere, with a corpse inside. Upon removing the corpse and descending in the bathysphere (having nowhere else to go), the player eventually reaches an underwater city on the ocean floor.

A plot unfolds involving the crumbling city, named Rapture, and the utopian society for which it was built. A man named Andrew Ryan, a former Soviet citizen, built the city in 1946, and the society was envisioned as the ultimate capitalistic and individualist paradise, with the elite achieving for themselves, rather than for the whole. Protected by a network of giant sea walls and consisting of a cluster of enormous skyscraper-shaped hive towers, Rapture was designed to be entirely self-supporting, with all of its electricity, food production, water purification and defense systems powered by undersea volcanic openings. At one point, it is learned that Rapture’s population numbered several thousand at its peak during the early 1950s, composed of those people Ryan viewed as the best examples of mankind. A large and tiered economy grew among the people, catering different quality products to different levels of the society. The city itself is inspired by Art Deco and has an appearance merging the futuristic and archaic.

A scientific discovery upset the balance of the society. Two scientists studying ocean-floor dwelling creatures discovered a species of sea slug that secretes pure stem cells. These could be used to enhance one’s body, improving physical or mental capabilities, curing diseases and healing injuries. A young entrepreneur named Tenebaum invested early on in the research to gain control over the material. The substance, dubbed “Adam”, became so sought after in the society, that it became the dominant currency of the city. A “full-scale genetic arms race” broke out between Ryan and Tenebaum as Tenebaum’s monopoly on Adam threatened the current social structure. Ryan eventually won, but everyone in the city was permanently changed. During the war, it was discovered that Adam could be used to modify one’s body, combining technology and mutations to adapt and survive the conflict, but losing their humanity in the process. During the conflict, all natural sources of Adam were destroyed, which eventually resulted in a major shift in the “ecology” of the city, as all inhabitants had become biologically dependent on Adam to survive.

When the player arrives in Rapture, the city is in a state of disrepair, its vast underground living areas and laboratory complexes scarred by the effects of the civil war and poisoned by biological weapons. Low-level flooding is also found to be a problem, as the use of high-powered explosives and corrosion weapons during the war created small breaches in the city’s sea walls, allowing seawater to enter some of the buildings.

As the player descends through the underwater city, he or she will explore the many levels of the giant undersea base, including the huge living quarters modules and the multi-floored scientific headquarters. Remnants of the last days remain in notes and recordings made by the citizens before and during the collapse of Rapture’s society. Not only does this provide background, it also opens new avenues in the player’s interaction with the ecology of Rapture.

Posted by The Expedited Writer in Japanese Video Games, PC Games, XBox 360 | No Comments »

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5/4/2007

Tomb Raider: Anniversary

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Is it me or is the face of Lara Croft forever changing? In the first Tomb Raider game 10 years ago, and the new ones now, it seems like to me she’s always changing her face…but anyway, that’s not as important as the game, of course. It was just an observation of mine. Eidos have decided to remake the old Tomb Raider game by giving it better graphics, better control and better moves with Tomb Raider:Anniversary. So no more point bosoms or jerky moves from Miss Croft. The locations in the new game is the same as the old one, with lots of memorable locations. But the game now has a fresh puzzle and moves to look forward to. You’ll still remember names like Pierre Dupont, the Scion and others… we last saw Lara in Peru when she learnt that another scion has been found in Greece by Dupont so off she fled only to be greeted by hungry lions. Now, that’s a memory refresher for you.

PS2, PSP, and PC owners will get their chance to experience Lara’s first adventure in Tomb Raider: Anniversary on June 5.

Look at their official trailer:

Source: Gamespot

Posted by The Expedited Writer in Eidos, PC Games, PlayStation 2, Sony PSP | No Comments »

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4/20/2007

Infernal - the battle between good and evil

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This game is about a fallen angel who is trying to live life peacefully on earth until his past cronies from heaven come after him for a little “talk”. Like the movie, The Devil’s Advocate, earth is like heaven’s and hell’s playground. Each of them trying to conquer as many land as possible and with a fallen angel in between, things could get a little tricky.

This third person shooter game will be out in May. As for now, not much details of the characters have been revealed yet. You can expect a cross between Constantine and Devil’s Advocate in this game. Both my favorite movies, not because Keanu Reeves is there. I just want to make that clear *nods*

check out the trailer:

Oh and this is a PC game for now.

Source: Gamespot

Posted by The Expedited Writer in PC Games | No Comments »

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4/14/2007

Lost Planet coming to PCs in June

After it’s major, runaway success on XBox 360 in January this year, Lost Planet: Extreme Condition is currently making headways for PC gamers.

Now, it appears that Lost Planet will be pulling another platform into its orbit. According to a press release from graphics-chip-maker Nvidia’s Japanese subsidiary, Capcom’s sci-fi shooter will blast its way onto the PC. Nvidia says it helped Capcom optimize the game so it can use Microsoft DirectX 10 and reach resolutions of up to 2560 x 1600 pixels. However, DirectX 10 is not required to run the game. Naturally, Nvidia touted its GeForce 8 series of GPUs as being the best graphics chips to run Lost Planet on PCs.

Read more here…

Check out the trailer for Lost Planet: Extreme Conditions:

Source: Gamespot

Posted by The Expedited Writer in PC Games, Video Game News, XBox 360 | No Comments »

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3/30/2007

Command&Conquer:Tiberium Wars

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Tiberium Wars

After a long 7 years, Command&Conquer:Tiberium Wars is released again much to the interest of PC gamers. EVerybody wants to know what happened to Kane and the GDI since the last Tiberium war and now we are about to find out. Tiberium War takes place in on earth littered with tiberium minerals, a toxic substance, left by a meteoroid collision that sucks up the earth’s natural resources. This radioactive substance is dangerous to humans althought robots can extract these Tiberiums and harvest it as energy. However, the Tiberium is actually a plague to Earth even though it has its uses.

Anyway, in this volatile situation, conflicts are growing between the Global Defence Initiative who wants to stop the spread of the Tiberium substance and the Brotherhood of Nod who thinks the Tiberium is a gift from god in whcih humankind;s ultimate “ascension” will be accomplish. SO that’s pretty much what the War is about.

CHeck out the game at Gamespot it gives lots of tips for you PC gamers who has already bought yourself a copy of this new game. This strategy game is a popular PC game that has gathered a string of followers since it’s last release.

Posted by The Expedited Writer in PC Games | No Comments »

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1/27/2007

Age of Conan delayed

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Age of Conan

Funcom’s Age of Conan: Hyborian Adventure is delayed due to techical problems which involves time. Well, it takes an awful lot of time to create a game about pillage and plunder actually. The guys are probably hitting and fine tuning the game to make sure that this age will be THE Age of Conan. Age of Conan is said to be a massive multiplayer online game when it’s out.

Originally set to be released in 2006, the game is then delayed to the first quarter of 2007 only to be delayed to the second quarter of 2007 now. Eidos now have agreed to become the co-publisher of this game which means, there is something good out of the delay afterall.

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Age of Conan 2

Now the game has been hit with another delay in order to “further hone the qualities of the game,” says the pair of publishers [Funcom +Eidos]. The PC version of Age of Conan will now launch on October 30, 2007.

As of now, only the PC version has been announced - there is no word if it will be released on Xbox yet - now bear in mind that Xbox allows players to connect online and play games too so, it’d be cool to play this game via your Xbox…i like playing my videogames on a videogame console instead of a PC.

I could only get a beta version of the footage - whatever that means, sounds like piracy but anyway, to let youhave an idea of the game I present you, the footage to Age of Conan, beta.

Source: Gamespot

Posted by The Expedited Writer in PC Games, Video Game News | No Comments »

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10/3/2006

The Girls of Tokyo Game Show

A week ago Muken and I went to the Tokyo Game Show 2006. Games are sometimes somewhat interesting but don’t usually look too nice in photos, and the only interesting stuff in my humble non-hardcore-gamer-otaku opinion was the Sony pavillion, but they put signs everywhere to forbid pictures to be shot.

So, I went with the crowd, and shot the booth girls instead…

See all 70 girls in this photoset.

(More after the jump…)

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2/2/2006

Ragnarok Online 2 Music

You may be familiar with the Korean MMORPG Ragnarok Online. It has a number of servers around the world, including the English-speaking International and Oceanic portals. It is my favourite game of the moment. But why am I carrying on about an old PC game that isn’t even Japanese?

Well, for starters, it is now. Gravity Corporation, who designed Ragnarok Online, was bought out by Softbank, a major Japanese IT company (who, coincidently, are my internet service providers).

But the main reason I’m posting is because the upcoming sequel, Ragnarok Online 2, will have music by my hero, Japanese composer Yoko Kanno. We’ve mentioned Ms. Kanno at 3yen before. She composed the music for many anime series, such as Cowboy Bebop, Macross Plus and Escaflowne. She also composed the music for countless other video games and movies.

Ms. Kanno will produce 90 tracks for the game under her contract. Her music is likely to be a big selling point for the game in the west, where many players are unhappy about having to lose the characters they developed in the original Ragnarok Online game if they changed over to the sequel.

The game is currently in closed beta mode for Japan and Korea after a playable demo was unveiled at the Tokyo Game show in September last year. There is no word yet on when the game will be released.

Squee! Yoko Kanno music on the sequel to my fave game! Chidade is happy!

Yoko Kanno

Posted by Chidade in PC Games | 1 Comment »

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