Rumour has it that XBox has a Wii-mote style remote coming out. It looks like a light sabre to appeal to all geeks and goonies.
Motus Games’ Darwin was officially unveiled this morning on their website, the light saber-esque controller snaps in two uses a number of sensors to track where it is. It does this, according to the company, without the use of the IR receiver that the Wii uses. Motus claims it is far more accurate than the Wii Remote. The device may also work on the Playstation 3, though the developers are being deliberately vague about that.
There’s still a lot more we don’t know about the device than we do know about it. According to the site, which makes no mention of working with Microsoft, the Darwin isn’t ready for sale yet bit is “currently making its way into the hands of developers and publishers” and they’re expecting it will hit stores in less than a year.
Civilization Revolution is similar to the PC titles in the Civilization series. It is a turn based strategy game in which the player can take 16 different civilizations, each with special abilities, from prehistory to modern times and recent future. For the console version, the gameplay has been streamlined and simplified to make the game easier to play for newcomers to the series. A victory can be achieved in four ways: Domination (Capture all enemy capitals using battle methods), Technological (Win the space race to colonize Alpha Centauri by creating a spacecraft), Cultural (Build the United Nations), or Economic (Build the World bank). All of these have different requirements, such as a player controlling all of his or her respective opponents’ capital cities or gaining a large amount of resources. Many things affect what happens with your civilization and other civilizations like the terrain you built your cities on and that effects how successful your city becomes.
Civilization Revolution (full title: Sid Meier’s Civilization Revolution, abbreviated title: Civ Rev) is a new iteration of Civilization being developed by Firaxis with Sid Meier as designer for Nintendo DS, PlayStation 3 and Xbox 360. A Wii version was originally expected but was put on indefinite hold. The lack of a PlayStation Portable version was attributed to a lack of development manpower.
There are 16 civilization leaders you can choose from, from cleopatra to queen elizabeth to mao zedong. Who would would you be?
Well, maybe it’s not the first but heck, it’s rare that a respectable gaming site would give perfect 10 to a game. So Grand Theft Auto IV started off with wobbly last years’ graphics and had loads of potty mouth running around shooting and ramming things over in town. It’s a story about a gangster and it’s gangs, whaddaya expect? The game let you have up to 16 players at a time, what is not to love?
This paragraph alone makes me want to go out and get the game:
One of the many things that set GTAIV apart from its predecessors is Liberty City, which is more convincing as a living, breathing urban environment than anything that you’ve seen in a game before, and bears little resemblance to its namesake in 2001’s GTAIII. Liberty’s diverse population believably attempts to go about its daily business, seemingly unaware that several criminal factions are at war in the city. Niko has no such luck. He’s compelled to start working for one of the factions shortly after arriving, when he learns that his cousin Roman has some potentially fatal gambling debts. Niko’s military experience makes him a useful freelancer for employers in the business of killing each other, and though his reluctance to carry out their orders is often apparent, he does whatever is asked of him in the hope that completing missions for other people will ultimately give him the means to complete his own
The XBox is doing extremely well with 68% increase in sales this quarter.
After having the next-gen console race to itself for a year, the Xbox 360 has been in a three-way battle since the PlayStation 3 and Nintendo Wii launched in November 2006. After being roundly outsold by the Wii for most of last year–save for September, when Halo 3 debuted–the console found its sales bested by the PlayStation 3 in January and February. In March, the 360 triumphed over Sony’s console by a mere 5,000 units.
However, despite the competition, the Xbox 360 is helping Microsoft turn a profit the size of many country’s entire economies. According to an earnings report filed today, the software giant’s Entertainment and Devices Division–which includes income from the Xbox 360, Games for Windows, and Zune multimedia handheld–saw its quarterly revenue surge 68 percent.
For the three months ended March 31, the division saw $1.57 billion in revenue, up from $936 million the prior year. However, operating income for the period was just $89 million–an improvement over the $324 million loss the company took the year before, as outcry over widespread 360 hardware failures was reaching a fever pitch.
The cartoon that inspired many to fight for their own cause. The cartoon that says, “screw you, superheroes” because the green hulk is angry and his anger is the only reason why he beats bad men and trash things around him. What’s not to love about this green guy, he is angsty and amok, which is why we love him.
Anyway, The Incredible Hulk is set to deliver and based on it’s previous game, it already has a loyal fan base waiting to pursue the green monster’s course. The movie is set to come out too. The array of actors playing the Hulk and the support cast seems rather promising. I’ve always love Edward Norton since I saw him on American History X. :P
Check out the review for the Incredible Hulk game:
With rumors swirling about creative differences on the set of the upcoming Incredible Hulk film, it’s understandable that there are some questions as to how the video game based on the movie is going to turn out. The last Hulk game turned out to be pretty good in spite of the movie being less than stellar, and judging by our first look at the current-gen version of The Incredible Hulk, this game is poised to deliver what Hulk fans want regardless of how the movie turns out.
The Incredible Hulk begins with a brief cutscene showing Bruce Banner standing in the snow with a loaded pistol in his mouth. Just as a shot rings out the screen goes black, and when the picture comes back the Hulk, standing where Banner once stood, spits out the bullet. From there the game jumps ahead five years and shows a cutscene with Bruce being chased by some sort of special-ops unit through the streets of Brazil. Suddenly a helicopter appears, and Banner ducks into a building to get away. But it’s too late; the helicopter fires a missile into the building, turning it into rubble.
From here the game is in your hands. You start by mashing the Y button, which performs one of the Hulk’s “feats of strength,” which in this case involves him digging out from a demolished concrete building. Once he has dusted himself off the Hulk sets off into a factory to exact revenge on the people chasing him. This area acts as a training level, and it’s where you’ll get acquainted with the Hulk’s many moves–conveyor belts will be leveled, puny humans will be thrown, soldiers wearing mechanized suits will be cast aside, and doors will crumble under the weight of his mighty fists. The level ends after an encounter with the game’s first boss, Emil Blonsky, who after suffering defeat at the hands of the Hulk discusses what happened with General Ross.
With the Guitar Hero franchise having generated over a billion dollars in sales, there’s no question that it’s “Rockin’ on Top of the World.” Now one of the biggest games in the world has gotten together with one of the world’s biggest bands: Aerosmith. But is the addition of Steven Tyler and company “A Good Thing,” or will the fifth game in the series be the “Same Old Song and Dance”? We got a first look at Guitar Hero: Aerosmith today to find out.
Right away you’ll notice that this isn’t just Guitar Hero with Aerosmith’s name slapped on the box. The crew at Neversoft has gone out of its way to integrate the band’s music, look, and personality into every aspect of the game. This is first evident in the menus, whose backgrounds are all locations taken from Aerosmith’s real-life recording studio. Of course, all of the band members are in the game, albeit in stylized video game form and looking younger than they are today. Athletes coming into the studio to do motion-capture work is nothing new, but when was the last time you heard of a rock star donning the mo-cap suit for a game? Steven Tyler did quite a bit of motion capture to ensure that his signature moves and facial expressions would be accurately represented. Fans of Axel Steele, Johnny Napalm, Izzy, and the rest of the crew can rest easy–the gang’s all here, and they each have four new outfits, for a total of eight per character. You’ll be able to sport all eight costumes online, which sounds like it will essentially have the same modes as in Guitar Hero 3.
I played Condemned before and I thought the game was really good overall. Although I thought the ending was a steam stopper. But then had it not end that way, there would not be a Condemend 2. You see, this first person “shooter” game is very physical. Players become Ethan, the protagonist of the game, and they have to fight off zombies and crazy people with their brains infested with some kind of virus that swooped the city since Condemned 1. The graphics are magnificently surreal and yet lifelike.
You get to play CSI in Condemned 1 but I am not so sure what Ethan is going to do now in Condemned 2. Since he is a trained crime scene investigator, he will probably use his training and skills to get him through this new “ordeal” of horror. I just watched the review of it and clips from the game, I must say I am anticipating it. I’ve already ordered it but it’s on back order now :(
Some dude you have to kill on the game
Gamespot rating for it is 8.5.
Videogames.3yen’s rating for Condemned 1 (because I haven’t played Condemned 2 yet) is 8.0. I look forward to Condemned 2 when the time comes.
For MONTHS after it’s been delayed, over and over again Rockstar Games released another trailer of the game – probably to tease. I think we’ve been teased enough, we want to play.
I am waiting for Mass Effect to arrive on my doorstep. Mass Effect is an action role-playing game developed by BioWare for the Xbox 360, which was released worldwide in November, 2007. The game takes place in the year 2183, with the player assuming the role of an elite human soldier named Commander Shepard, set out to explore a vast universe on his/her ship, the SSV Normandy.
Check out the trailer, gamers:
Not only are the visuals closest to the human facial feature ever, the game will be a blast. I just know it.
Okay…how many sites online goes poetic on a game that slashes and kills? Never until now, that is. Assassin’s Creed is such a game because of it’s fluid beauty and old age charm. Set in the 12th century, an assassin with a mysterious past (as they always do) is your character. Your aim is to listen to your person who your work for and your duty is to exterminate. There is no such thing as excess gore because ripping out your nemesis’ guts is against the law in real life, but all glory in virtual.
As I echo one of the reviews, “Assassin’s Creed is a beautiful and exciting experience that you’ll remember for years to come.” I cannot wait to get the game on my XBox 360. The game, btw, is rated 9.0 out of 10. IGN may not be as generous but expect it to be on ‘their’ high side of the scale.