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Archive for the 'XBox 360' Category

6/22/2007

BioShock

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Okay, I admit that I am sucker for first person shooter games. Ever since Resident Evil, I’ve always been looking for games like that to play. And BioShock caught my eye for many reasons. I love zombies and messed up looking humanoids that I can blast with my guns. Yes.

The game starts in 1960, with the player underwater following a plane crash in the ocean, surrounded by debris. No introductory cut scene is displayed explaining how this happened, leaving the player to decide for themselves why they were on the plane. Nearby, a lighthouse is sticking out of the water, in the middle of the ocean. Upon getting inside and traversing the internal stairwell, the player finds a bathysphere, with a corpse inside. Upon removing the corpse and descending in the bathysphere (having nowhere else to go), the player eventually reaches an underwater city on the ocean floor.

A plot unfolds involving the crumbling city, named Rapture, and the utopian society for which it was built. A man named Andrew Ryan, a former Soviet citizen, built the city in 1946, and the society was envisioned as the ultimate capitalistic and individualist paradise, with the elite achieving for themselves, rather than for the whole. Protected by a network of giant sea walls and consisting of a cluster of enormous skyscraper-shaped hive towers, Rapture was designed to be entirely self-supporting, with all of its electricity, food production, water purification and defense systems powered by undersea volcanic openings. At one point, it is learned that Rapture’s population numbered several thousand at its peak during the early 1950s, composed of those people Ryan viewed as the best examples of mankind. A large and tiered economy grew among the people, catering different quality products to different levels of the society. The city itself is inspired by Art Deco and has an appearance merging the futuristic and archaic.

A scientific discovery upset the balance of the society. Two scientists studying ocean-floor dwelling creatures discovered a species of sea slug that secretes pure stem cells. These could be used to enhance one’s body, improving physical or mental capabilities, curing diseases and healing injuries. A young entrepreneur named Tenebaum invested early on in the research to gain control over the material. The substance, dubbed “Adam”, became so sought after in the society, that it became the dominant currency of the city. A “full-scale genetic arms race” broke out between Ryan and Tenebaum as Tenebaum’s monopoly on Adam threatened the current social structure. Ryan eventually won, but everyone in the city was permanently changed. During the war, it was discovered that Adam could be used to modify one’s body, combining technology and mutations to adapt and survive the conflict, but losing their humanity in the process. During the conflict, all natural sources of Adam were destroyed, which eventually resulted in a major shift in the “ecology” of the city, as all inhabitants had become biologically dependent on Adam to survive.

When the player arrives in Rapture, the city is in a state of disrepair, its vast underground living areas and laboratory complexes scarred by the effects of the civil war and poisoned by biological weapons. Low-level flooding is also found to be a problem, as the use of high-powered explosives and corrosion weapons during the war created small breaches in the city’s sea walls, allowing seawater to enter some of the buildings.

As the player descends through the underwater city, he or she will explore the many levels of the giant undersea base, including the huge living quarters modules and the multi-floored scientific headquarters. Remnants of the last days remain in notes and recordings made by the citizens before and during the collapse of Rapture’s society. Not only does this provide background, it also opens new avenues in the player’s interaction with the ecology of Rapture.

Posted by The Expedited Writer in Japanese Video Games, PC Games, XBox 360 | No Comments »

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6/15/2007

Fable 1 and the up and coming 2

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One of the games I am most eager to try on the XBOX360 is Fable. It looks to be a very interesting RPG games and I always have a soft spot for RPG games. Fable 1 had a very, very large gathering and fans ….which gives it a pretty high ratings on sites like IGN and Gamespot. And now that they have announced Fable 2, scheduled to be out in 2008, I can’t wait. I still have Fable 1 to play with an according to reviews, Fable was well received by critics to be an awesomely executed game.

*rubs hand eagerly*
I cant wait to get it~!

Visit their official site: Fable

Posted by The Expedited Writer in Big Blue Box, Japanese Video Games, XBox 360 | No Comments »

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6/15/2007

YAY Soul Calibur for XBox360

Soul CaliburIV is set to be developed for PS3 and XBox 360 platforms. I cannot contain my happiness because Soul Caliber is the best fighting game ever!

After the announcement of Soul Calibur Legends coming to the Wii, some Xbox 360 and PlayStation 3 fighting game fans might have felt a little left out. Namco Bandai today confirmed that it too will be able to rejoin the weapons-based fighting franchise’s fray, as Soul Calibur IV is in development for the latest systems from Sony and Microsoft.

The next game is being developed by Project Soul, the studio behind previous entries in the series and will include new modes, characters, and a new battle system. Namco Bandai is saying the game will “propel the fighting genre into the next-gen era” and is also promising realistic, interactive environments and better artificial intelligence.

Soul Calibur IV is set for release in 2008.

For more details on the title, check out GameSpot’s new preview of the game

Or here:


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6/9/2007

Tenchu Z on XBox 360, a warning

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Don’t get Tenchu Z on the Xbox 360. It’s a disaster. Graphics can do so much better, fight scenes are less than inspiring. Just like bad food, actually. I downloaded the demo on my XBOX 360 last night to check out it and it sucks - everything is a shortcoming. Even though it boasts of new action and ninja stealth for gamers, it falls short of expectations.

Read a review, written by my partner who played the demo last night too, from IGN:

June 7, 2007 - I really enjoyed the original Tenchu game on the PSX. It was dark, had a high level of difficulty, and the whole style of the game was just cool. It was what you expected out of a ninja-crazy stealth game.

Tenchu Z on the other hand suffers from very poor graphics (XBOX graphics anyone?), an extremely shallow combat system where you have maybe 2-3 different animations for your hits that all feel the same and where the lack of possible combinations makes you feel you’re playing an incomplete game. The stealth system seems to be lacking as well, as you seem to be very limited in what you can do. You can’t do anything but walk or crouch in the dark or on a roof..you can’t sneak up around corners, you can’t distract the enemies with noises/throwing stuff/etc, you can’t seem to be able to do much at all really, just walk around.

And when you do get caught, oh boy the combat will be fun! Just tap the X button a few times and you’ll kill the enemies so easily while enjoying the same 3-hit “combo” over and over again while the guards act like ignorant recruits. Did I mention the combat is very shallow and seems to be extremely easy and boring? Throwing a ninja star feels so weak and uninteresting, the same goes for all the other accessories you get in the demo. Did you try throwing the “grenade” and watch it explode in a… minuscule little poof of smoke? It’s just not very satisfying at all, especially with the poor graphics.

Overall, the demo was extremely disappointing and felt like a half-finished game. Sure, it’s a demo, but it seems to be fundamentally flawed, unless the final game is TOTALLY different in terms of combat/stealth/graphics/feel of the game. It would surprise me it would change so much in the next few days.

MMHMM…

Posted by The Expedited Writer in Japanese Video Games, XBox 360 | 2 Comments »

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5/31/2007

Viva Piñata!

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Viva Pinata

We just got this new game called Viva Piñata. It’s basically very similar to the Sims but what you do is your build a garden from scratch and make sure that it functions properly with the proper eco-system.

That means you have to mate your cutesy animal and insects, which they are called Piñatas and get the cycle going. Your garden needs to attract certain animals so some planning will have to be done in order to court their appearance into your garden and if they like it, they’ll make it their residence. It’s really a very, very cute game. My partner is hooked on it …and because the game is so kiddie like, anyone walking past him would certainly give him a weird look; a 27 year old man playing children’s games LOL!

I assure you though, it’s a game for all ages. Just like Katamari!

Posted by The Expedited Writer in XBox 360 | No Comments »

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5/26/2007

Halo 3 WILL push XBox higher

Dear XBox lovers and Halo 3 enthusiasts,

This article will futher empower your craze and love for the machine and game. With over 4million preorders for Halo 3, you can expect XBox to be a hit!

There’s no question that Halo 3 is going to be big. Several weeks ago, a rumor surfaced that GameStop had already collected an outlandish 4 million preorders for the game. Today, a quartet of Goldman-Sachs analysts released their own projections for the game’s September 25 launch, with numbers nearly as gaudy.

While Halo 3 is releasing right at the end of Microsoft’s first fiscal 2008 quarter (which runs from July through September), Goldman-Sach’s industry watchers are expecting the game to contribute about $170 million in revenue for the quarter, with more than 4.2 million copies shipped into the retail channel. That’s nearly one copy for every three Xbox 360s in the world, going by the analysts’ projections of an installed user base of 13.2 million by September.

They also note that the $170 million figure could be low by as much as $50 million if they’ve lowballed the installed user base. Microsoft’s tendency to put revenue from games on its books as soon as they’re shipped out could also boost the revenue number, as could any change to the analysts’ royalty model, which assumes Microsoft keeps 80 percent of the retail price on first-party games.

For comparison, Halo 2’s November 2004 launch came in the middle of Microsoft’s financial quarter, when the original Xbox installed user base was 19.9 million. Microsoft sold 7.5 million copies by the end of the quarter (38 percent of the user base), with 2.38 million sold on day one, according to the analysts.

Perhaps more significant than the sales figures that Goldman-Sachs expects Halo 3 to put up is the analysts’ expectation that by the end of its first week of release, the game will have driven Microsoft’s Xbox division to its first profitable quarter ever. Microsoft has been touting its fiscal 2008 as the turning point in the entertainment and devices division for some time, as Robbie Bach first made mention of the profitability goal in July of 2006.

Long Live XBoX!
Source: Gamespot

Posted by The Expedited Writer in Video Game News, XBox 360, Xbox | No Comments »

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5/25/2007

The XBox 360 experience

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XBox 360

I am a PS girl…but i am afraid I am going to have to convert soon. You see, my partner just bought the XBox 360 and OMFG it’s the best in the world! First let me say that there are no cables connecting to the consoles so you living room just looks so clean :P

But the games…oh my goodness has the graphics never been better. But that could also be because we bought ourselves Sharp Aquos HDTV to go with it….:P I know, decadence..but hey, you only live once, right?

Anyway, the games I current have that I would like to point out is Dead Rising…it’s an older game of the XBox but it’s AWESOME! I haven’t had this much fun since Resident Evil! I am so tempted to not work and just play games all day but that wouldn’t help me pay the bills next months would it? :P lol

The fun part was playing war games with other players online. The noise they make when I kill them with my big ass gun is rather funny. Not to mention, the handle i’m using is a such a funny handle too…they must feel like crap when they get killed everytime they respawn hahaha. :P

Ahh….i love the XBox 360!

Posted by The Expedited Writer in Japanese Video Games, XBox 360 | No Comments »

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5/11/2007

Puzzle Quest

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Puzzle Quest

I saw this on X-Play on Tv and i had to blog about it. Puzzle Quest is a mix of RPG and Bejewelled, this interesting mix have garnered enough support and fanbase to say that this game is definitely worth playing. Puzzle Quest is now in XBox and Nintendo DS so if you own any of these consoles, try to get the game. On X-Play this game was rated 4/5 stars that’s pretty much enough incentives for me to play it because really, I’m a G4Tech fan. Love their Programs. Love them.

Check out some of the clips from the game:

Source: Puzzle Quest


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4/14/2007

Lost Planet coming to PCs in June

After it’s major, runaway success on XBox 360 in January this year, Lost Planet: Extreme Condition is currently making headways for PC gamers.

Now, it appears that Lost Planet will be pulling another platform into its orbit. According to a press release from graphics-chip-maker Nvidia’s Japanese subsidiary, Capcom’s sci-fi shooter will blast its way onto the PC. Nvidia says it helped Capcom optimize the game so it can use Microsoft DirectX 10 and reach resolutions of up to 2560 x 1600 pixels. However, DirectX 10 is not required to run the game. Naturally, Nvidia touted its GeForce 8 series of GPUs as being the best graphics chips to run Lost Planet on PCs.

Read more here…

Check out the trailer for Lost Planet: Extreme Conditions:

Source: Gamespot

Posted by The Expedited Writer in PC Games, Video Game News, XBox 360 | No Comments »

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3/24/2007

Ninja Gaiden Sigma

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Ninja Gaiden Sigma

To fullfil the sorely lacking games that involves ninja, Tecmo’s Ryu Hayabusa is slashing his way to the PS3 in Ninja Gaiden Sigma, a new take on the Xbox installments in the series, Ninja Gaiden and Ninja Gaiden Black. I have not played this game yet but it looks pretty interesting. If it’s anything like Shinobi, i’m in! Some people think that Ninja Gaiden Sigma is made just for PS3 but truth is, you can also play it on Xbox 360.

Check out the trailer here:

It looks very, very playable. Maybe after I am done with Shinobi, I’ll try this out. Hmm.

Source: Gamespot

Posted by The Expedited Writer in Japanese Video Games, PlayStation 3, XBox 360 | 2 Comments »

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