Grand Turismo 5 is on its way and Yamauchi, the creator of GT speaks up of what goodies are to come:
Talking about the two vaporware titles, Yamauchi confirmed they’re both still on the radar. He said, “Gran Turismo for Boys will most likely become a service within Gran Turismo 5, and for the PSP I don’t think we’ll be able to make this year.”
When asked what’s next for the Gran Turismo following GT5 Prologue’s European launch, Yamauchi said that, “first off, GT5 prologue is only at the halfway point to its completion. So in the next update there will be many more features added to the game. From that point to Gran Turismo 5, there’s just going to be a lot more quantity in terms of cars and of the tracks as well.”
GameSpot asked if the development of GT5 Prologue meant a longer wait for the eventual Gran Turismo 5, and Yamauchi answered, “This is true, but creating games on the PS3 is so much more difficult than we imagined at first and it took us three years to get here, and I hope our fans understand that we’re trying our best and will be moving forward [on GT5] from here on.”
Yamauchi also stated that his team at Polyphony Digital is and will be completely engrossed in Gran Turismo for the foreseeable future. He said, “We want to do other things, and I have some ideas but we don’t have any resources and time to do anything else right now, we’re focusing on getting Gran Turismo evolved and moving forward and also [Gran Turismo] for the PSP as well.”
With the Guitar Hero franchise having generated over a billion dollars in sales, there’s no question that it’s “Rockin’ on Top of the World.” Now one of the biggest games in the world has gotten together with one of the world’s biggest bands: Aerosmith. But is the addition of Steven Tyler and company “A Good Thing,” or will the fifth game in the series be the “Same Old Song and Dance”? We got a first look at Guitar Hero: Aerosmith today to find out.
Right away you’ll notice that this isn’t just Guitar Hero with Aerosmith’s name slapped on the box. The crew at Neversoft has gone out of its way to integrate the band’s music, look, and personality into every aspect of the game. This is first evident in the menus, whose backgrounds are all locations taken from Aerosmith’s real-life recording studio. Of course, all of the band members are in the game, albeit in stylized video game form and looking younger than they are today. Athletes coming into the studio to do motion-capture work is nothing new, but when was the last time you heard of a rock star donning the mo-cap suit for a game? Steven Tyler did quite a bit of motion capture to ensure that his signature moves and facial expressions would be accurately represented. Fans of Axel Steele, Johnny Napalm, Izzy, and the rest of the crew can rest easy–the gang’s all here, and they each have four new outfits, for a total of eight per character. You’ll be able to sport all eight costumes online, which sounds like it will essentially have the same modes as in Guitar Hero 3.
GT5 is coming out within the year according to Prologue. That game bears many good memories of my teenage years and later adult years on the PS2. I am not a big fan of racing games but GT5 is pretty fun since i get to customize my cars and win trophies like a real racer.
Gran Turismo 5: Prologue is nearing release date in both North America and Europe, coming to the former on April 15, and the latter on March 28.
However, some gamers may be forgiven for wondering whether to splash their cash on the Prologue or to simply wait until the full version of the game, Gran Turismo 5, is released.
Gran Turismo 5: Prologue follows a similar concept to the game Gran Turismo 4: Prologue, which was released in Japan and Europe around a year before Gran Turismo 4, giving gamers a significant taste of what was to come but falling short of being a full game.
However, those holding their breath for Gran Turismo 5 proper had better have a decent lung capacity–according to Sony America associate producer Chris Hinojosa-Miranda the game was unlikely to arrive much before this time next year.
Some people are complaining that their TV height is affecting their play on their Wii. Like wha? There is always something to complain about isn’t it? But anyway, this adjustable TV stand should answer everyone’s Wii problems and prayers. You get to move up. You get to move it down. Now Wii players have no excuse but to perform their best come Tennis or playing Super Mario. If you still die after u get this adjustable TV then you suck. Naturally.
You can get this TV stand at the Rare Mono Shop in Japan for $675. You will need to translate the website first using Google Translation as the site is mainly in Japanese.
I played Condemned before and I thought the game was really good overall. Although I thought the ending was a steam stopper. But then had it not end that way, there would not be a Condemend 2. You see, this first person “shooter” game is very physical. Players become Ethan, the protagonist of the game, and they have to fight off zombies and crazy people with their brains infested with some kind of virus that swooped the city since Condemned 1. The graphics are magnificently surreal and yet lifelike.
You get to play CSI in Condemned 1 but I am not so sure what Ethan is going to do now in Condemned 2. Since he is a trained crime scene investigator, he will probably use his training and skills to get him through this new “ordeal” of horror. I just watched the review of it and clips from the game, I must say I am anticipating it. I’ve already ordered it but it’s on back order now :(
Some dude you have to kill on the game
Gamespot rating for it is 8.5.
Videogames.3yen’s rating for Condemned 1 (because I haven’t played Condemned 2 yet) is 8.0. I look forward to Condemned 2 when the time comes.
I mean they offered USD2billion for this wee company called Take 2 and they turned it down. Yes, you heard me, they turned USD2 billion down. What morons. I’d say do a Deal or No Deal and lower the price as their second move or just let Take 2 face the consequences of a lawsuit. Geez.
Back in February, Electronic Arts made a $2 billion offer for Take-Two, which Take-Two promptly turned down, stating that it didn’t believe it was enough.
Later in the month, Take-Two made it known that EA was not the only suitor it had and also secured severance plans for its employees in the result of being taken over and downsized.
However, by the beginning of this week, some of the company’s shareholders were getting restless. Two major stockholders ditched a percentage of their Take-Two stock, and one shareholder filed a lawsuit against the company for not exploring EA’s offer.
Everyone’s been waiting to see what EA’s next move would be: Would the company put a higher offer on the table or attempt a hostile takeover? Today, the megapublisher has decided on the latter, reports The Wall Street Journal.
Electronic Arts has now confirmed that it will be taking its offer directly to the shareholders of the Grand Theft Auto IV and BioShock 2 publisher at the same price it originally gave–$26 a share.
I heard, I heard that a new XBox is in the works. Yuppies are calling it the 720, which i think it’s lame but nonetheless, word has it that Microsoft is in the process of making a new XBox.
No way….really 720? That’s the most awful name ever. And rumour has it that it might be round LOL. I am just speculating of course. But i’d be damned if it looks like this:
hahahha….it looks futuristic and stuff but…..i dunno, a ball for a console?
The co-creator of Dungeons and Dragons have passed on. You can consider him to be like the father of RPG because before all these high tech RPG games start appearing with fantastic graphics, there was Dungeons and Dragons. Gary Gygax passed on from heart failure at the age of 69.
The news was first announced on the forums of Troll Lord Games, the publisher of Gygax’s most recent works. It has since been directly confirmed by the company, which will post an announcement on its Web site later today.
Gygax was best known for helping create Dungeons & Dragons and Advanced Dungeons & Dragons, and pioneered tabletop RPGs. The first D&D rulebooks were released in 1974 by TSR, Inc., the tabletop RPG company Gygax founded with Don Kaye the year prior. Since then, there have been three full-fledged reworkings of D&D, numerous revisions and updates, and dozens of additional rulebooks, settings, and campaigns.
This is just for PSP only, which makes me sad. I wonder when they’re gonna make it for XBOX because Kratos on XBox is just yummy personified. Not to mention, the game is pretty fun and brutal which makes the ending of your day so much more satisfying and cathartic.
Now, Kratos is back and angrier than ever. Seeking the forever unending saga of saving the plunging world and his pledge to Gods. Will the mortals ever survive without Kratos’ help? And wrath? Will Ready at Dawn, develop one more for XBox? Maybe sellout PS and just move to XBox out of wisdom?